multiplayer-game/public/index.js

14 lines
352 B
JavaScript

const socket = new WebSocket("/websocket");
socket.addEventListener("message", (event) => {
let messages = document.getElementById("messages");
let item = document.createElement("li");
item.innerHTML = event.data;
messages.appendChild(item);
});
function myFunction() {
socket.send(document.getElementById("inp").value);
return false;
}